Gretchin
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 4 | 4 | 2 | 4 | 6 | 3 | 4 | 1 | 5 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 | 10 | 10 | 2 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 8 | 9 | 10 | 11 | 12 | 24 | 2 |
Equipment / Notes
Autogun, knife. Runs for the nearest exit if no Ork is left in the section.
Ork
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 7 | 5 | 4 | 8 | 6 | 8 | 5 | 1 | 10 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 4 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 7 | 8 | 9 | 10 | 11 | 36 | 4 |
Equipment / Notes
Bolter, choppa.
Ork with Heavy Weapon
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 7 | 6 | 4 | 8 | 4 | 8 | 5 | 1 | 15-30 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 4 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 6 | 7 | 8 | 9 | 10 | 48 | 6 |
Equipment / Notes
A looted Heavy Bolter, Missile Launcher, Assault Cannon or Plasma Gun. Speed already includes the -2 for carrying it.
Ork Nob
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 9 | 6 | 5 | 10 | 6 | 10 | 6 | 2 | 20-50 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 5 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 6 | 7 | 8 | 9 | 10 | 36 | 4 |
Equipment / Notes
Power claw, bolter. While a Nob is on his feet every Ork and Gretchin in the section passes its Bravery tests automatically.
Chaos Android
Space Crusade / Mission Dreadnought
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 8 | 7 | 5 | 12 | 4 | 12 | 4 | 2 | 15 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 5 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 5 | 6 | 7 | 8 | 9 | 36 | 5 |
Equipment / Notes
Integral bolter, power claw. Never takes a Bravery test. Unaffected by toxins, vacuum, gas and psychic attack.
Genestealer
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 11 | — | 5 | 10 | 12 | 12 | 6 | 2 | 25 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 6 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | — | — |
Equipment / Notes
Rending claws. No ranged attack. Moves its full 12 squares and still attacks in the same turn. Its claws ignore the Toughness bonus of armour.
| WS | BS | S | T | Sp | Br | Int | W | PV |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll |
Equipment / Notes
| WS | BS | S | T | Sp | Br | Int | W | PV |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll |
Equipment / Notes
Chaos Space Marine
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 9 | 8 | 5 | 10 | 6 | 11 | 8 | 2 | 25 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 5 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 4 | 5 | 6 | 7 | 8 | 36 | 4 |
Equipment / Notes
Bolter, chainsword. Power armour is already in the Toughness.
Chaos Space Marine with Heavy Weapon
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 9 | 9 | 5 | 10 | 4 | 11 | 8 | 2 | 30-45 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 5 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 48 | 7 |
Equipment / Notes
Heavy Bolter or Missile Launcher, chainsword. Speed already includes the -2 for the heavy weapon.
Chaos Space Marine Commander
Space Crusade
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 11 | 9 | 6 | 11 | 6 | 12 | 9 | 4 | 50-100 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 6 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 12 | 4 |
Equipment / Notes
Power weapon, bolt pistol. Artificer power armour is already included in the Toughness.
Tarantula Turret
Mission Dreadnought
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 2 | 8 | — | 10 | — | — | — | 3 | 20-50 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | — |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 4 | 5 | 6 | 7 | 8 | 48 | 6 |
Equipment / Notes
A station turret slaved to the enemy. Cannot move and cannot attack in hand-to-hand; the Weapon Skill of 2 is only for working out hits against it. Fires at the nearest model it can see.
Dreadnought
Space Crusade / Mission Dreadnought
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 9 | 8 | 8 | 18 | 4 | 12 | 6 | 6 | 40-70 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 8 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 4 | 5 | 6 | 7 | 8 | 24 | 8 |
Equipment / Notes
Assault cannon, power fist. Toughness 18: only a damage dice of 12 wounds it, and that dice is rolled again. A Fusion Gun rolls double damage dice against it.
Advanced Dreadnought
Mission Dreadnought
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 10 | 9 | 9 | 20 | 4 | 12 | 6 | 8 | 60-120 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 48 | 10 |
Equipment / Notes
Las-cannon and conversion beam, power fist. Toughness 20: wounded only on a damage dice of 12, rolled again. Fusion Guns roll double dice.
| WS | BS | S | T | Sp | Br | Int | W | PV |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll |
Equipment / Notes
| WS | BS | S | T | Sp | Br | Int | W | PV |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll |
Equipment / Notes
Eldar Guardian
Eldar Attack
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 7 | 8 | 3 | 6 | 8 | 8 | 9 | 1 | 20 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 3 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 4 | 5 | 6 | 7 | 8 | 24 | 4 |
Equipment / Notes
Shuriken catapult. The rank and file of the Sentinel Host.
Eldar Guardian with Shuriken Cannon
Eldar Attack
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 7 | 9 | 3 | 6 | 6 | 8 | 9 | 1 | 30 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 3 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 36 | 6 |
Equipment / Notes
May fire at up to 3 targets in a turn, all within 2 squares of each other.
Eldar Guardian with Missile Launcher
Eldar Attack
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 7 | 9 | 3 | 6 | 6 | 8 | 9 | 1 | 35 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 3 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 48 | 7 |
Equipment / Notes
Blast: every model adjacent to the target takes 3 damage dice.
Eldar Guardian with Las-Cannon
Eldar Attack
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 7 | 9 | 3 | 6 | 6 | 8 | 9 | 1 | 40 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 3 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 48 | 8 |
Equipment / Notes
One shot a turn. Ignores the Toughness bonus of armour.
Eldar Leader
Eldar Attack
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 12 | 10 | 4 | 8 | 10 | 11 | 11 | 3 | 60-120 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 6 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 3 | 4 | 5 | 6 | 16 | 4 |
Equipment / Notes
Power sword, shuriken pistol. One miniature, six characters: roll on Eldar-Leader in monster.tab for which. Farseer Ulvaneth is the one the strike force came down for.
Eldar Wraithlord
proxy — Dreadnought model
| WS | BS | S | T | Sp | Br | Int | W | PV |
| 10 | 9 | 8 | 16 | 6 | 12 | 8 | 6 | 70-120 |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll | 2 | 2 | 2 | 2 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 9 |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll | 3 | 4 | 5 | 6 | 7 | 48 | 8 |
Equipment / Notes
Wraithcannon, wraithbone fists. Toughness 16: wounded only on a damage dice of 12, rolled again. Optional; see README.md.
| WS | BS | S | T | Sp | Br | Int | W | PV |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll |
Equipment / Notes
| WS | BS | S | T | Sp | Br | Int | W | PV |
Hand to Hand Combat
| Target WS | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | Dam. Dice |
| Hit Roll |
Ranged Combat
| Range | 1-3 | 4-12 | 13-24 | 25-36 | 37+ | Max Range |
Dam. Dice |
| Hit Roll |
Equipment / Notes
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